AI Insights · Timothy · April 2021
Q1 2021 Insights: Top Puzzle/Riddle Games on Android in Europe
An analysis of the top 5 puzzle and riddle games on the Android platform in Europe for Q1 2021, showcasing download and user engagement trends. Detailed insights are provided by Sensor Tower.
As the first quarter of 2021 has wrapped up, we are taking a closer look at the performance of the top puzzle and riddle games on the Android platform in Europe. This analysis, backed by Sensor Tower's comprehensive data, reveals the download figures, revenue, and user engagement of these brain-teasing favorites.
Starting with Brain Test: Tricky Puzzles, the game saw a peak in downloads at the beginning of January with 350K, followed by a gradual decline to 242K by the end of March. Revenue trends showed a slight decrease from $1.2K in the first week of January to $1K by the end of March. Weekly active users followed a similar downward trend, starting at 1.1M and dropping to 951K.
Brain Test 2: Tricky Stories also experienced a decline in downloads, starting the quarter with 322K and ending with 185K. Revenue dipped from $952 in late December to $738 by March end, while weekly active users decreased from 1.4M to 954K over the same period.
Brain Out: Can you pass it? by Focus apps started with the highest number of downloads among the top five at 445K, which then reduced to 180K by the close of Q1. Despite a fluctuating revenue pattern, it ended the quarter on a similar note to where it started, earning around $484. The number of active users saw a steady decline from 1.1M to 721K.
Next up is Braindom: Brain Games Test from Matchingham Games, which showed an increasing trend in revenue from $392 at the beginning of the period to $1K by the end, bucking the general downward trend. Downloads began at 56K and showed growth, reaching 98K in the last week of March. The game's weekly active users also saw an upward trajectory, starting at 126K and climbing to 164K.
Finally, Who is? Brain Teaser & Riddles began the quarter with a strong 651K downloads but saw this number decrease to 195K by the end of March. Revenue remained relatively low but consistent, ranging from $506 to $283. The game's active users experienced a drop from 1.2M to 471K throughout the quarter.
For more insights into app performance and trends, Sensor Tower provides a comprehensive suite of tools and analytics for a deeper dive into the mobile app marketplace.